Curricular Competency |
Develop competency and proficiency in task-specific skills involving manual dexterity and software processes |
Graphic Production 11 |
Applied Skills |
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Curricular Competency |
Identify and assess skills needed for design and production interests, and develop specific plans to learn or refine them over time |
Graphic Production 11 |
Applied Skills |
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Curricular Competency |
Apply safety procedures for themselves, co-workers, and users in both physical and digital environments |
Graphic Production 11 |
Applied Skills |
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Curricular Competency |
Sharing- Share progress while creating to increase opportunities for feedback and collaboration
- Decide on how and with whom to share or promote product, creativity, and, if applicable, intellectual property
- Consider how others might build upon the design concept
- Critically reflect on their design thinking and processes, and identify new design goals
- Assess ability to work effectively both as individuals and collaboratively while implementing project management processes
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Graphic Production 11 |
Applied Design |
Keyword: Share |
Elaboration: may include showing to others, use by others, giving away, or marketing and selling |
Keyword: intellectual property |
Elaboration: creations of the intellect such as works of art, invention, discoveries, design ideas to which one has the legal rights of ownership |
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Curricular Competency |
Making- Identify appropriate tools, technologies, materials, processes, and time needed for production
- Use project management processes when working individually or collaboratively to coordinate production
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Graphic Production 11 |
Applied Design |
Keyword: project management processes |
Elaboration: setting goals, planning, organizing, constructing, monitoring, and leading during execution |
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Curricular Competency |
Testing- Identify feedback most needed and possible sources of feedback
- Develop an appropriate test of the prototype
- Collect feedback to critically evaluate design and make changes to design processes and production
- Iterate the prototype or abandon the design idea
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Graphic Production 11 |
Applied Design |
Keyword: sources of feedback |
Elaboration: may include peers; users; First Nations, Métis, or Inuit community experts; other experts and professionals both online and offline |
Keyword: appropriate test |
Elaboration: includes evaluating the degree of authenticity required for the setting of the test, deciding on an appropriate type and number of trials, and collecting and compiling data |
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Curricular Competency |
Prototyping - Identify and apply sources of inspiration and information
- Choose an appropriate form, scale, and level of detail for prototyping, and plan procedures for prototyping multiple ideas
- Analyze the design for the life cycle and evaluate its impacts
- Construct prototypes, making changes to tools, materials, and procedures as needed
- Record iterations of prototyping
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Graphic Production 11 |
Applied Design |
Keyword: sources of inspiration |
Elaboration: may include aesthetic experiences; exploration of First Peoples perspectives and knowledge; the natural environment and places, including the land, its natural resources, and analogous settings; people, including users, experts, and thought leaders |
Keyword: information |
Elaboration: may include professionals; First Nations, Métis, or Inuit community experts; secondary sources; collective pools of knowledge in communities and collaborative atmospheres both online and offline |
Keyword: impacts |
Elaboration: including the social and environmental impacts of extraction and transportation of raw materials, manufacturing, packaging, transportation to markets, servicing or providing replacement parts, expected usable lifetime, and reuse or recycling of component materials |
Keyword: iterations |
Elaboration: repetitions of a process with the aim of approaching a desired result |
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Curricular Competency |
Ideating- Generate ideas and add to others’ ideas to create possibilities, and prioritize them for prototyping
- Critically analyze how competing social, ethical, and sustainability considerations impact designed solutions to meet global needs
- Work with users throughout the design process
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Graphic Production 11 |
Applied Design |
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Curricular Competency |
Defining- Establish a point of view for a chosen design opportunity
- Identify potential users, intended impact, and possible unintended negative consequences
- Make inferences about premises and constraints that define the design and production
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Graphic Production 11 |
Applied Design |
Keyword: constraints |
Elaboration: limiting factors, such as available technology, expense, environmental impact, copyright |
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Curricular Competency |
Understanding Context- Engage in a period of user-centered research and empathetic observation
- Participate in reciprocal relationships throughout the design and production process
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Graphic Production 11 |
Applied Design |
Keyword: user-centered research |
Elaboration: research done directly with potential users to understand how they do things and why, their physical and emotional needs, how they think about the world, and what is meaningful to them |
Keyword: empathetic observation |
Elaboration: may include experiences; traditional cultural knowledge and approaches; First Peoples worldviews, perspectives, knowledge, and practices; places, including the land and its natural resources and analogous settings; users, experts, and thought leaders |
Keyword: reciprocal relationships |
Elaboration: communicate with knowledge keepers for greater understanding of perspectives and history within the community, such as seniors, Elders, chiefs, First Nations tribal or band councils, and later career professionals |
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Big Ideas |
Tools and technologies can be adapted for specific purposes. |
Computer Information Systems 11 |
No CCG |
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Big Ideas |
Personal design choices require self-exploration, collaboration, and evaluation and refinement of skills. |
Computer Information Systems 11 |
No CCG |
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Big Ideas |
Design for the life cycle includes consideration of social and environmental impacts. |
Computer Information Systems 11 |
No CCG |
Keyword: environmental impacts |
Elaboration: including manufacturing, packaging, disposal, and recycling considerations |
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Content |
appropriate use of technology, including digital citizenship, etiquette, and literacy |
Computer Information Systems 11 |
No CCG |
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Content |
future technologies and potential societal impacts |
Computer Information Systems 11 |
No CCG |
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