Curricular Competency |
Ideating- Critically analyze how competing social, ethical, and sustainability considerations impact design
- Generate ideas and add to others’ ideas to create possibilities, and prioritize them for prototyping
- Evaluate suitability of possibilities according to success criteria, constraints, and potential gaps
- Work with users throughout the design process
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Drafting 12 |
Applied Design |
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Curricular Competency |
Defining- Establish a point of view for a chosen design opportunity
- Identify potential users, intended impact, and possible unintended negative consequences
- Make decisions about premises and constraints that define the design space and develop criteria for success
- Determine whether activity is collaborative or self-directed
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Drafting 12 |
Applied Design |
Keyword: constraints |
Elaboration: limiting factors, such as task or user requirements, materials, expense, environmental impact |
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Curricular Competency |
Understanding context- Engage in a period of user-centred research and empathetic observation to understand design opportunities
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Drafting 12 |
Applied Design |
Keyword: user-centred research |
Elaboration: research done directly with potential users to determine their wishes and requirements and understand how they do things |
Keyword: empathetic observation |
Elaboration: aimed at understanding the values and beliefs of other cultures and the diverse motivations and needs of different people; may be informed by experiences of people involved; traditional cultural knowledge and approaches; First Peoples worldviews, perspectives, knowledge, and practices; places, including the land and its natural resources and analogous settings; experts and thought leaders |
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Big Ideas |
Tools and technologies can influence people’s lives. |
Media Design 12 |
No CCG |
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Big Ideas |
Personal design choices require self-exploration, collaboration, and evaluation and refinement of skills. |
Media Design 12 |
No CCG |
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Big Ideas |
Design for the life cycle includes consideration of social and environmental impacts. |
Media Design 12 |
No CCG |
Keyword: environmental impacts |
Elaboration: including manufacturing, packaging, disposal, and recycling considerations |
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Content |
appropriate use of technology, including digital citizenship, etiquette, and literacy |
Media Design 12 |
No CCG |
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Content |
interpersonal skills, including ways to interact with clients |
Media Design 12 |
No CCG |
Keyword: interpersonal skills |
Elaboration: for example, people skills, social skills, communication, attitudes, collaboration, follow-ups, courtesies, record keeping |
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Content |
design for the life cycle |
Media Design 12 |
No CCG |
Keyword: design for the life cycle |
Elaboration: taking into account economic costs, and social and environmental impacts of the product, from the extraction of raw materials to eventual reuse or recycling of component materials |
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Content |
media use for social advocacy and for exploration of First Peoples perspectives in Canada |
Media Design 12 |
No CCG |
Keyword: perspectives |
Elaboration: will vary depending on the traditions and practices of local First Peoples and individual’s views |
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Content |
use of form, content, and visual and sound effects to achieve a specific emotional response in a target audience |
Media Design 12 |
No CCG |
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Content |
technical, stylistic, symbolic, and cultural influences and their intentional use to target audiences |
Media Design 12 |
No CCG |
Keyword: technical, stylistic, symbolic, and cultural influences |
Elaboration: visual elements and principles of art and design that recognize the cultural precepts influencing an audience’s understanding |
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Content |
ways to use elements of design and principles of design to convey a message, create an effect, and/or influence personal preference |
Media Design 12 |
No CCG |
Keyword: elements of design |
Elaboration: for example, colour, form, line, shape, space, texture, tone, value |
Keyword: principles of design |
Elaboration: for example,balance, contrast, emphasis, harmony, movement, pattern, repetition, rhythm, unity |
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Content |
characteristics and influences of various designers, movements, and periods |
Media Design 12 |
No CCG |
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Content |
developments in media design that incorporate the audience as active participants in the construction and evolution of content |
Media Design 12 |
No CCG |
Keyword: developments in media design |
Elaboration: for example, viral video, virtual gallery, interactive arts, performance art, or any practice that is shared online through social media as part of the design process |
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