Curricular Competency |
Apply safety procedures for themselves, co-workers, and users in both physical and digital environments |
Robotics 11 |
Applied Skills |
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Curricular Competency |
Sharing- Determine how and with whom to share creativity, or share and promote design and processes
- Share the product with users to evaluate its success
- Critically reflect on plans, products, and processes, and identify new design goals
- Identify and analyze new possibilities for plans, products and processes, , including how they or others might build on them
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Robotics 11 |
Applied Design |
Keyword: share |
Elaboration: may include showing to others or use by others, giving away, or marketing and selling |
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Curricular Competency |
Making- Identify appropriate tools, technologies, materials, processes, cost implications, and time needed
- Create design, incorporating feedback from self, others, and results from testing of the prototype
- Use materials in ways that minimize waste
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Robotics 11 |
Applied Design |
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Curricular Competency |
Testing- Identify and communicate with sources of feedback
- Develop an appropriate test of the prototype, conduct the test, and collect and compile data
- Apply information from critiques, testing results, and success criteria to make changes
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Robotics 11 |
Applied Design |
Keyword: sources of feedback |
Elaboration: may include peers; users; First Nations, Métis, or Inuit community experts; other experts and professionals both online and offline |
Keyword: appropriate test |
Elaboration: includes evaluating the degree of authenticity required for the setting of the test, deciding on an appropriate type and number of trials, and collecting and compiling data |
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Curricular Competency |
Prototyping- Choose a form for prototyping and develop a plan that includes key stages and resources
- Analyze the design for the life cycle and evaluate its impacts
- Visualize and construct prototypes, making changes to tools, materials, and procedures as needed
- Record iterations of prototyping
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Robotics 11 |
Applied Design |
Keyword: plan |
Elaboration: for example, pictorial drawings, sketches, flow charts |
Keyword: impacts |
Elaboration: including social and environmental impacts of extraction and transportation of raw materials; manufacturing, packaging, and transportation to markets; servicing or providing replacement parts; expected usable lifetime; and reuse or recycling of component materials |
Keyword: iterations |
Elaboration: repetitions of a process with the aim of approaching a desired result |
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Curricular Competency |
Ideating- Take creative risks
- Generate ideas and enhance others’ ideas to create a range of possibilities, and prioritize the possibilities for prototyping
- Critically analyze how competing social, ethical, and sustainability considerations impact creation and development of solutions
- Choose an idea to pursue based on success criteria and maintain an open mind about potentially viable ideas
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Robotics 11 |
Applied Design |
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Curricular Competency |
Defining- Establish a point of view for a chosen design opportunity
- Identify potential users, intended impacts, and possible unintended negative consequences
- Make decisions about premises and constraints that define the design space, and identify criteria for success
- Determine whether activity is collaborative or self-directed
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Robotics 11 |
Applied Design |
Keyword: constraints |
Elaboration: limiting factors, such as task or user requirements, materials, expense, environmental impact |
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Curricular Competency |
Understanding context- Engage in a period of user-centred research and empathetic observation
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Robotics 11 |
Applied Design |
Keyword: user-centred research |
Elaboration: research done directly with potential users to understand how they do things and why, their physical and emotional needs, how they think about the world, and what is meaningful to them |
Keyword: empathetic observation |
Elaboration: aimed at understanding the values and beliefs of other cultures and the diverse motivations and needs of different people – may include traditional cultural knowledge and approaches; First Peoples worldviews, perspectives, knowledge, and practices; places, including the land and its natural resources and analogous settings; experts and thought leaders |
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Big Ideas |
Tools and technologies can be adapted for specific purposes. |
Metalwork 11 |
No CCG |
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Big Ideas |
Personal design interests require the evaluation and refinement of skills. |
Metalwork 11 |
No CCG |
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Big Ideas |
Design for the life cycle includes consideration of social and environmental impacts. |
Metalwork 11 |
No CCG |
Keyword: environmental impacts |
Elaboration: including manufacturing, packaging, disposal, and recycling considerations |
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Content |
ethics of cultural appropriation in design process |
Metalwork 11 |
No CCG |
Keyword: cultural appropriation |
Elaboration: using or sharing a cultural motif, theme, “voice,” image, knowledge, story, or practices without permission or without appropriate context or in a way that may misrepresent the real experience of the people from whose culture it is drawn |
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Content |
design for the life cycle |
Metalwork 11 |
No CCG |
Keyword: design for the life cycle |
Elaboration: taking into account economic costs, and social and environmental impacts of the product, from the extraction of raw materials to eventual reuse or recycling of component materials |
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Content |
forging and foundry applications |
Metalwork 11 |
No CCG |
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Content |
common mechanical fastening methods |
Metalwork 11 |
No CCG |
Keyword: mechanical fastening methods |
Elaboration: for example, rivets, bolts, screws, threaded rod |
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