Big Ideas |
Complex tasks require the acquisition of additional skills. |
Applied Design, Skills, and Technologies 8 |
No CCG |
|
Big Ideas |
Design can be responsive to identified needs. |
Applied Design, Skills, and Technologies 8 |
No CCG |
|
Content |
Woodwork- historical and current contexts of woodworking
- identification, characteristics, and properties of a variety of woods, both manufactured and natural
- elements of plans and drawings
- woodworking techniques
- traditional and non-traditional joinery using hand tools and power equipment
- options for reuse of wood and wood products
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Applied Design, Skills, and Technologies 8 |
No CCG |
Keyword: techniques |
Elaboration: for example, preparing rough lumber, choosing appropriate tool sizes, cutting, drilling, painting, using simple hardware and fasteners |
Keyword: traditional |
Elaboration: for example, mitre joint, rabbet joint, dado joint, dowelling |
Keyword: non-traditional |
Elaboration: for example, metal connectors, screws and fasteners, biscuits |
Keyword: hand tools |
Elaboration: for example, cordless and corded drills, rotary tool, hammer, screwdriver, backsaw, ripsaw, coping saw, nail set, square, clamp and vise, chisel, marking gauge, carpenter square, jig saw |
Keyword: power equipment |
Elaboration: for example, band saw, scroll saw, drill press |
Keyword: reuse |
Elaboration: recycling and reclamation |
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Content |
Textiles- sources of textile materials
- hand and machine construction techniques for producing and/or repairing textile items
- basic components of patterns and instructions
- colour as an element of design
- personal factors that influence textile choices, including culture and self-expression, and the impact of those choices on individual and cultural identity
|
Applied Design, Skills, and Technologies 8 |
No CCG |
Keyword: textile materials |
Elaboration: for example, leather, cedar, wool, cotton, felt, embroidery thread, yarn, grasses and reeds, pine needles, sinew, plastic, used items and fabrics (e.g., food wrappers, old clothing) |
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Content |
Robotics- uses of robotics in local contexts
- types of sensors
- user and autonomous control systems
- uses and applications of end effectors
- movement- and sensor-based responses
- program flow
- interpretation and use of schematics for assembling circuits
- identification and applications of components
- various platforms for robotics programming
|
Applied Design, Skills, and Technologies 8 |
No CCG |
Keyword: types of sensors |
Elaboration: bump, motion, sound, light, infrared |
Keyword: assembling |
Elaboration: for example, soldering (with fume extraction), breadboarding |
Keyword: components |
Elaboration: for example, diodes, LEDs, resistors, capacitors, transistors |
Keyword: platforms |
Elaboration: for example, VEX, VEX IQ, LEGO Mindstorms/NXT |
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Content |
Power Technology- uses of power technology
- renewable and non-renewable sources of energy
- conversion and transmission of energy
- kinetic and potential energy
- effect of mass and inertia on speed and distance
- role of aerodynamics
- effects of forces on devices
|
Applied Design, Skills, and Technologies 8 |
No CCG |
Keyword: kinetic |
Elaboration: energy of motion |
Keyword: potential |
Elaboration: stored energy of position |
Keyword: forces |
Elaboration: for example, tension, torsion, compression, shear, friction |
|
Content |
Metalwork- characteristics and uses of ferrous and non-ferrous metals
- metal fastening techniques, including basic welding and fabrication practices
- metalworking techniques and processes using hand tools and power equipment
- elements of plans and drawings
- reclamation and repurposing of metals
|
Applied Design, Skills, and Technologies 8 |
No CCG |
Keyword: techniques and processes |
Elaboration: brazing, turning, machining, drilling, cutting, sanding, grinding, polishing |
Keyword: hand tools |
Elaboration: for example, cordless and corded drills, rotary tool, hammer, screwdriver, backsaw, ripsaw, coping saw, nail set, square, clamp and vise, chisel, marking gauge, carpenter square, jig saw |
Keyword: power equipment |
Elaboration: for example, band saw, scroll saw, drill press |
|
Content |
Media Arts- digital and non-digital media technologies, their distinguishing characteristics, and their uses, including layout and design, graphics and images, and video production techniques for using images, sounds, and text to represent characterizations and points of view of people, including themselves, as well as settings and ideas
- story principles and genre conventions
- media technologies and techniques to shape space, time, movement, and lighting within images, sounds, and text for specific purposes
- processes for manipulating and testing digital media data
- issues in ethical media practices, including cultural appropriation, moral copyright, reproduction, and privacy
- elements of media arts used to communicate meaning
- influences of digital media, including on communication and self-expression
|
Applied Design, Skills, and Technologies 8 |
No CCG |
Keyword: digital and non-digital |
Elaboration: for example, video production, layout and design, graphics and images, photography (digital and traditional), emerging media processes (performance art, collaborative work, sound art, network art, kinetic art, biotechnical art, robotic art, space art) |
Keyword: story principles |
Elaboration: electing and organizing the elements of structure, intent, characters, settings, and points of view within the conventions of a genre |
Keyword: genre conventions |
Elaboration: traditional or culturally accepted ways of doing things based on audience expectations |
Keyword: techniques |
Elaboration: for example, preparing rough lumber, choosing appropriate tool sizes, cutting, drilling, painting, using simple hardware and fasteners |
Keyword: elements |
Elaboration: composition, time, space, sound, movement, lighting |
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Content |
Food Studies- cross-contamination, including prevention and management
- food preparation practices, including elements of a recipe, techniques, and equipment
- effects of removing or substituting ingredients, including nutritional profile, food quality, taste
- social factors that affect food choices, including eating practices
- variety of eating practices
- local food systems
- First Peoples food use and how that use has changed over time
|
Applied Design, Skills, and Technologies 8 |
No CCG |
Keyword: eating practices |
Elaboration: with whom, what, when, how, why, where food is consumed in a variety of situations (e.g., informal, formal, special, and/or ceremonial occasions) |
Keyword: food systems |
Elaboration: growing, harvesting, processing, packaging, transporting, marketing, consumption, and disposal of food and food-related items |
|
Content |
Entrepreneurship and Marketing- characteristics of entrepreneurial activity
- characteristics of social entrepreneurship in First Nations communities
- recognition of a market need and identification of target market
- development of a product or service, including its features and benefits
- forms of advertising and marketing that can influence a potential customer or buyer
- differences between consumer wants and needs
- role of money management in financing an idea or developing a product
|
Applied Design, Skills, and Technologies 8 |
No CCG |
Keyword: characteristics |
Elaboration: goal, element of risk, personal commitment, planning and preparation, commitment of resources |
Keyword: forms |
Elaboration: print, social media, web, digital |
Keyword: wants |
Elaboration: what one would like to have; what one can do without |
|
Content |
Drafting- manual and computer-aided drafting techniques
- elements of technical plans and drawings
- advantages of using vector files
- virtual creation using CAD
|
Applied Design, Skills, and Technologies 8 |
No CCG |
Keyword: drafting techniques |
Elaboration: isometric, orthographic, oblique, scale, 2D and 3D drawings |
Keyword: using |
Elaboration: for example, converting raster to vector in order to use plotters and vinyl cuttersvirtual creation: for example, layout and planning of a project, creating plans for a model |
|
Content |
Digital Literacy- elements of digital citizenship
- ethical and legal implications of current and future technologies
- strategies for curating personal digital content, including management, personalization, organization, and maintenance of digital content; e-mail management; and workflow
- search techniques, how search results are selected and ranked, and criteria for evaluating search results
- strategies to engage with personal learning networks
|
Applied Design, Skills, and Technologies 8 |
No CCG |
Keyword: elements of digital citizenship |
Elaboration: for example, digital self-image, creative credit and copyright, relationships and communication, cyberbullying, legal and ethical issues |
Keyword: current and future technologies |
Elaboration: for example, hacking (white hat and black hat), P2P Sharing, Torrents, VPNs, tracking, data collection, anonymity; automation, artificial intelligence, mobile devices, data collection, robotics, digital currencies (e.g., Bitcoin) |
Keyword: criteria |
Elaboration: accuracy, timeliness, appropriateness, credibility, and bias |
Keyword: personal learning networks |
Elaboration: personalized digital instructional tools to support learning (web forums, tutorials, videos, digital resources, global communities, group communication and etiquette, online learning) |
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Content |
Computers and Communications Devices- design and function of digital infrastructures, from personal communication systems to wide area networks and the Internet of Things
- social, cultural, and economic impact of mobile devices
- systems for information transfer and communication, including videos, blogs, podcasts, and social media
- keyboarding techniques
|
Applied Design, Skills, and Technologies 8 |
No CCG |
Keyword: wide area networks |
Elaboration: for example, global, satellite |
Keyword: keyboarding techniques |
Elaboration: for example, physical hand and foot placement, posture, development of touch typing skills, use of “home row” ASDFJKL techniques |
|
Content |
Computational Thinking- software programs as specific and sequential instructions with algorithms that can be reliably repeated by others
- debugging algorithms and programs by breaking problems down into a series of sub-problems
- binary number system (1s and 0s) to represent data
- programming languages, including visual programming in relation to text-based programming and programming modular components
|
Applied Design, Skills, and Technologies 8 |
No CCG |
Keyword: visual programming |
Elaboration: for example, Scratch, Alice, Greenfoot, BlueJ |
Keyword: text-based programming |
Elaboration: for example, HTML |
Keyword: programming modular components |
Elaboration: for example, Arduino, LEGO Mindstorms |
|
Curricular Competency |
Identify how the land, natural resources, and culture influence the development and use of tools and technologies |
Applied Design, Skills, and Technologies 8 |
Applied Technologies |
|