Content |
Textiles- range of uses of textiles
- variety of textile materials
- hand construction techniques for producing and/or repairing textile items
- consumer concerns that influence textile choices, including availability, cost, function (e.g., waterproof), and textile care
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Applied Design, Skills, and Technologies 7 |
No CCG |
Keyword: uses |
Elaboration: construction (e.g., sails at Canada Place), automotive, apparel, function (e.g., fire blanket), ceremonial (e.g., regalia) |
Keyword: materials |
Elaboration: for example, leather, cedar, wool, cotton, felt, embroidery thread, yarn, grasses and reeds, pine needles, sinew, plastic, used items and fabrics (e.g., food wrappers, old clothing) |
Keyword: hand construction techniques |
Elaboration: for example, hand sewing, knitting (needles, arm, spool), crocheting, weaving, darning, up-cycling (e.g., turning an underused item into something else), embellishing existing items |
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Content |
Robotics- a robot is a machine capable of carrying out a complex series of actions automatically
- uses of robotics
- main components of robots: sensors, control systems, and effectors
- various ways that objects can move
- programming and logic for robotics components
- various platforms for robotics
|
Applied Design, Skills, and Technologies 7 |
No CCG |
Keyword: sensors |
Elaboration: “sense” — the parts of the robot that allow it to gather information about its environment that guides its behaviour |
Keyword: control systems |
Elaboration: “think” — the part of the robot that determines the robot’s behaviour |
Keyword: effectors |
Elaboration: “act” — the parts of the robot that do the work |
Keyword: ways |
Elaboration: straight line, back-and-forth, round-and-round, zigzag, fast and slow, fixed distances in set patterns |
Keyword: platforms |
Elaboration: for example, VEX IQ, LEGO Mindstorms/NXT, Cubelets |
|
Content |
Power Technology- power is the rate at which energy is transformed
- forms of energy
- energy is conserved
- devices that transform energy
|
Applied Design, Skills, and Technologies 7 |
No CCG |
Keyword: forms of energy |
Elaboration: sound, thermal, elastic, nuclear, chemical, magnetic, mechanical, gravitational, and electrical |
Keyword: conserved |
Elaboration: the law of conservation of energy — energy cannot be created or destroyed but can be changed |
Keyword: transform energy |
Elaboration: for example, electrical to mechanical, elastic to mechanical, chemical to electrical, electrical to light |
|
Content |
Metalwork- characteristics and uses of metals
- metalworking techniques and processes using hand tools
- metals as a non-renewable resource
|
Applied Design, Skills, and Technologies 7 |
No CCG |
Keyword: techniques and processes |
Elaboration: for example, bending, cutting, filing, drilling, soldering (with fume extractor) |
Keyword: hand tools |
Elaboration: for example, cordless and corded drills, rotary tool, hammer, screwdriver, backsaw, coping saw, nail set, square, clamp and vise |
|
Content |
Media Arts- digital and non-digital media, and their distinguishing characteristics and uses
- techniques for using images, sounds, and text to communicate information, settings, ideas, and story structure
- media technologies and techniques to capture, edit, and manipulate images, sounds, and text for specific purposes
- influences of digital media for the purpose of communication and self-expression
|
Applied Design, Skills, and Technologies 7 |
No CCG |
Keyword: digital and non-digital |
Elaboration: for example, video production, layout and design, graphics and images, photography (digital and traditional), emerging media processes (performance art, collaborative work, sound art, network art) |
Keyword: techniques |
Elaboration: for example, crop, print, record/capture, sequence |
|
Content |
Food Studies- basic food handling and simple preparation techniques and equipment
- factors in ingredient use, including balanced eating/nutrition, function, and dietary restrictions
- factors that influence food choices, including cost, availability, and family and cultural influences
|
Applied Design, Skills, and Technologies 7 |
No CCG |
|
Content |
Entrepreneurship and Marketing- role of entrepreneurship in designing and making products and services
- market niche
- branding of products, services, institutions, or places
- pricing product/service, including decision to seek profit or break even
- role of basic financial record-keeping and budgeting
|
Applied Design, Skills, and Technologies 7 |
No CCG |
Keyword: market niche |
Elaboration: a subset of the market on which a specific product is focused, created by identifying needs or wants not provided by competitors |
|
Content |
Drafting- technical drawing, including sketching techniques and manual drafting techniques
- elements of plans and drawings
- simple computer-aided drafting programs
|
Applied Design, Skills, and Technologies 7 |
No CCG |
Keyword: drafting programs |
Elaboration: for example, SketchUp, 123Design |
|
Content |
Digital Literacy- Internet safety
- digital self-image, citizenship, relationships, and communication
- legal and ethical considerations, including creative credit and copyright, and cyberbullying
- methods for personal media management
- search techniques, how search results are selected and ranked, and criteria for evaluating search results
- strategies to identify personal learning networks
|
Applied Design, Skills, and Technologies 7 |
No CCG |
Keyword: Internet safety |
Elaboration: including privacy and security (secured connections, passwords, personal information), digital footprint and dossier, cyberbullying, online scams, and cybercrimes |
Keyword: personal media management |
Elaboration: for example, personalization and organization, bookmarks, content management |
Keyword: criteria |
Elaboration: accuracy, timeliness, appropriateness, credibility, and bias |
Keyword: personal learning networks |
Elaboration: personalized digital instructional tools to enhance learning and engagement (apps, websites, videos, tutorials, games) |
|
Content |
Computers and Communications Devices- computer system architecture, including hardware and software, network infrastructure (local), intranet/Internet, and personal communication devices
- strategies for identifying and troubleshooting simple hardware and software problems
- function of input and output devices, including 3D printing and adaptive technologies for those with special needs
- ergonomics in use of computers and computing devices
- effective and efficient keyboarding techniques
|
Applied Design, Skills, and Technologies 7 |
No CCG |
|
Content |
Computational Thinking- simple algorithms that reflect computational thinking
- visual representations of problems and data
- evolution of programming languages
- visual programming
|
Applied Design, Skills, and Technologies 7 |
No CCG |
Keyword: simple algorithms |
Elaboration: for sorting, searching, sequence, selection, and repetition; specific statements to complete a simple task; cryptography and code breaking (e.g., cyphers) |
Keyword: visual representations |
Elaboration: graphs, charts, network diagrams, info graphics, flow charts, lists, tables, or arrays |
Keyword: evolution of programming languages |
Elaboration: historical perspectives, evolution (e.g., Ada Lovelace, punch cards, Hollerith, Grace Hopper, Alan Turing, Enigma, cyphers) |
Keyword: visual programming |
Elaboration: for example, Kodu, Scratch |
|
Curricular Competency |
Identify how the land, natural resources, and culture influence the development and use of tools and technologies |
Applied Design, Skills, and Technologies 7 |
Applied Technologies |
|
Curricular Competency |
Identify the personal, social, and environmental impacts, including unintended negative consequences, of the choices they make about technology use |
Applied Design, Skills, and Technologies 7 |
Applied Technologies |
|
Curricular Competency |
Select, and as needed learn about, appropriate tools and technologies to extend their capability to complete a task |
Applied Design, Skills, and Technologies 7 |
Applied Technologies |
|
Curricular Competency |
Identify and evaluate the skills and skill levels needed, individually or as a group, in relation to a specific task, and develop them as needed |
Applied Design, Skills, and Technologies 7 |
Applied Skills |
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