Curricular Competency |
Demonstrate an awareness of precautionary and emergency safety procedures in both physical and digital environments |
Applied Design, Skills, and Technologies 7 |
Applied Skills |
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Curricular Competency |
Sharing - Decide on how and with whom to share their product
- Demonstrate their product and describe their process, using appropriate terminology and providing reasons for their selected solution and modifications
- Evaluate their product against their criteria and explain how it contributes to the individual, family, community, and/or environment
- Reflect on their design thinking and processes, and evaluate their ability to work effectively both as individuals and collaboratively in a group, including their ability to share and maintain an efficient co-operative work space
- Identify new design issues
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Applied Design, Skills, and Technologies 7 |
Applied Design |
Keyword: share |
Elaboration: may include showing to others, use by others, giving away, or marketing and selling |
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Curricular Competency |
Making - Identify and use appropriate tools, technologies, and materials for production
- Make a plan for production that includes key stages, and carry it out, making changes as needed
- Use materials in ways that minimize waste
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Applied Design, Skills, and Technologies 7 |
Applied Design |
Keyword: technologies |
Elaboration: things that extend human capabilities |
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Curricular Competency |
Testing - Test the first version of the product or the prototype
- Gather peer and/or user and/or expert feedback and inspiration
- Make changes, troubleshoot, and test again
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Applied Design, Skills, and Technologies 7 |
Applied Design |
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Curricular Competency |
Prototyping - Identify and use sources of information
- Develop a plan that identifies key stages and resources
- Explore and test a variety of materials for effective use
- Construct a first version of the product or a prototype, as appropriate, making changes to tools, materials, and procedures as needed
- Record iterations of prototyping
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Applied Design, Skills, and Technologies 7 |
Applied Design |
Keyword: sources of information |
Elaboration: including seeking knowledge from other people as experts (e.g., First Peoples Elders), secondary sources, and collective pools of knowledge in communities and collaborative atmospheres |
Keyword: product |
Elaboration: for example, a physical product, a process, a system, a service, or a designed environment |
Keyword: iterations |
Elaboration: repetitions of a process with the aim of approaching a desired result |
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Curricular Competency |
Ideating - Generate potential ideas and add to others’ ideas
- Screen ideas against criteria and constraints
- Evaluate personal, social, and environmental impacts and ethical considerations
- Choose an idea to pursue
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Applied Design, Skills, and Technologies 7 |
Applied Design |
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Curricular Competency |
Defining - Choose a design opportunity
- Identify key features or potential users and their requirements
- Identify criteria for success and any constraints
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Applied Design, Skills, and Technologies 7 |
Applied Design |
Keyword: constraints |
Elaboration: limiting factors such as task or user requirements, materials, expense, environmental impact, issues of appropriation, and knowledge that is considered sacred |
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Curricular Competency |
Understanding context - Empathize with potential users to find issues and uncover needs and potential design opportunities
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Applied Design, Skills, and Technologies 7 |
Applied Design |
Keyword: Empathize |
Elaboration: share the feelings and understand the needs of others to inform design |
Keyword: users |
Elaboration: may include self, peers, younger children, family or community members, customers, plants, or animals |
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Big Ideas |
Complex tasks may require multiple tools and technologies. |
Applied Design, Skills, and Technologies 6 |
No CCG |
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Big Ideas |
Complex tasks require the acquisition of additional skills. |
Applied Design, Skills, and Technologies 6 |
No CCG |
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Big Ideas |
Design can be responsive to identified needs. |
Applied Design, Skills, and Technologies 6 |
No CCG |
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Content |
Woodwork- ways in which wood is used in local cultural and economic contexts
- characteristics of wood as a material
- woodworking techniques and basic joinery using hand tools
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Applied Design, Skills, and Technologies 6 |
No CCG |
Keyword: woodworking techniques |
Elaboration: for example, cutting materials according to plan, layout, sanding methods, abrasive applications |
Keyword: basic joinery |
Elaboration: for example, butt joints (with and without dowel), rabbit joints, gluing, nails and screws |
Keyword: hand tools |
Elaboration: for example, cordless and corded drills, rotary tool, hammer, screwdriver, backsaw, coping saw, nail set, square, clamp and vise |
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Content |
Textiles- range of uses of textiles
- variety of textile materials
- hand construction techniques for producing and/or repairing textile items
- consumer concerns that influence textile choices, including availability, cost, function (e.g., waterproof), and textile care
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Applied Design, Skills, and Technologies 6 |
No CCG |
Keyword: uses |
Elaboration: construction (e.g., sails at Canada Place), automotive, apparel, function (e.g., fire blanket), ceremonial (e.g., regalia) |
Keyword: materials |
Elaboration: for example, leather, cedar, wool, cotton, felt, embroidery thread, yarn, grasses and reeds, pine needles, sinew, plastic, used items and fabrics (e.g., food wrappers, old clothing) |
Keyword: hand construction techniques |
Elaboration: for example, hand sewing, knitting (needles, arm, spool), crocheting, weaving, darning, up-cycling (e.g., turning an underused item into something else), embellishing existing items |
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Content |
Robotics- a robot is a machine capable of carrying out a complex series of actions automatically
- uses of robotics
- main components of robots: sensors, control systems, and effectors
- various ways that objects can move
- programming and logic for robotics components
- various platforms for robotics
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Applied Design, Skills, and Technologies 6 |
No CCG |
Keyword: sensors |
Elaboration: “sense” — the parts of the robot that allow it to gather information about its environment that guides its behaviour |
Keyword: control systems |
Elaboration: “think” — the part of the robot that determines the robot’s behaviour |
Keyword: effectors |
Elaboration: “act” — the parts of the robot that do the work |
Keyword: ways |
Elaboration: straight line, back-and-forth, round-and-round, zigzag, fast and slow, fixed distances in set patterns |
Keyword: platforms |
Elaboration: for example, VEX IQ, LEGO Mindstorms/NXT, Cubelets |
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Content |
Power Technology- power is the rate at which energy is transformed
- forms of energy
- energy is conserved
- devices that transform energy
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Applied Design, Skills, and Technologies 6 |
No CCG |
Keyword: forms of energy |
Elaboration: sound, thermal, elastic, nuclear, chemical, magnetic, mechanical, gravitational, and electrical |
Keyword: conserved |
Elaboration: the law of conservation of energy — energy cannot be created or destroyed but can be changed |
Keyword: transform energy |
Elaboration: for example, electrical to mechanical, elastic to mechanical, chemical to electrical, electrical to light |
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