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The curriculum search tool allows you to search for key words or select key elements from specific grades or areas of learning

Type
Subject
Grade
Curricular Competency Examine how cultural beliefs, values, and ethical positions affect the development and use of technologies on a national and global level Fashion Industry 12 Applied Technologies
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Curricular Competency Analyze the role technologies play in societal change Fashion Industry 12 Applied Technologies
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Curricular Competency Evaluate impacts, including unintended negative consequences, of choices made about technology use Fashion Industry 12 Applied Technologies
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Curricular Competency Explore existing, new, and emerging tools, technologies, and systems to evaluate suitability for design and production interests Fashion Industry 12 Applied Technologies
Keyword: technologies Elaboration: tools that extend human capabilities
Curricular Competency Identify and critically evaluate skills needed for design and production interests, and develop specific plans to learn or refine them over time Fashion Industry 12 Applied Skills
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Curricular Competency Apply safety procedures for themselves, co-workers, and users in both physical and digital environments Fashion Industry 12 Applied Skills
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Curricular Competency Sharing
  • Decide on how and with whom to share or promote product, creativity, and, if applicable, intellectual property
  • Critically reflect on their design thinking and processes, and identify new design goals
  • Assess ability to work effectively both as individuals and collaboratively while implementing project management processes
  • Identify and analyze new design possibilities, including how they or others might build on their concept
Fashion Industry 12 Applied Design
Keyword: intellectual property Elaboration: creations of the intellect such as works of art, inventions, discoveries, or design ideas to which one has legal rights of ownership
Curricular Competency Making
  • Identify appropriate tools, technologies, materials, processes, cost implications, and time needed for production
  • Create design, incorporating feedback from self, others, and prototype tests
  • Use materials in ways that minimize waste
  • Use project management processes when working individually or collaboratively to coordinate production
  • Share progress while creating to increase feedback, collaboration, and, if applicable, marketing exposure
Fashion Industry 12 Applied Design
Keyword: project management processes Elaboration: setting goals, planning, organizing, constructing, monitoring, and leading during execution
Keyword: Share Elaboration: may include showing to others or use by others, giving away, or marketing and selling
Curricular Competency Testing
  • Identify and communicate with sources of feedback
  • Develop appropriate tests of the prototype
  • Evaluate design according to critiques and success criteria for continuing iterations of the prototype or abandoning the design idea
Fashion Industry 12 Applied Design
Keyword: sources of feedback Elaboration: may include peers; users; First Nations, Métis, or Inuit community experts; other experts and professionals both online and offline
Keyword: appropriate tests Elaboration: for example, durability, washability, fit, usability
Curricular Competency Prototyping
  • Choose an appropriate form, scale, and level of detail for prototyping
  • Analyze the design for the life cycle and evaluate its impacts
  • Demonstrate appropriate use of a variety of tools, materials, and processes to create and refine textile items
Fashion Industry 12 Applied Design
Keyword: Prototyping Elaboration: for example, croquis, half-scale, pictorial drawings, mock-ups, technical drawings
Keyword: impacts Elaboration: including social and environmental impacts of extraction and transportation of raw materials; manufacturing, packaging, and transportation to markets; servicing or providing replacement parts; expected usable lifetime; and reuse or recycling of component materials
Curricular Competency Ideating
  • Identify, critique, and use a variety of sources of inspiration and information
  • Take creative risks in generating ideas and add to others’ ideas in ways that enhance them
  • Screen ideas against criteria and constraints, and prioritize them for prototyping
  • Critically evaluate the impacts of competing social, ethical, economic, and environmental considerations on fashion locally, nationally, and globally
  • Work with users throughout the design process
Fashion Industry 12 Applied Design
Keyword: sources of inspiration Elaboration: may include personal experiences, exploration of First Peoples perspectives and knowledge, the natural environment, places, cultural influences, social media, professionals
Keyword: information Elaboration: for example, professionals; First Nations, Métis, or Inuit community experts; secondary sources; collective pools of knowledge in communities and collaborative atmospheres
Curricular Competency  Defining
  • Identify and analyze potential users or consumers for a chosen fashion design opportunity
  • Identify criteria for success, constraints, and possible unintended negative consequences
Fashion Industry 12 Applied Design
Keyword: constraints Elaboration: limiting factors, such as available technology, expense, resources, space, materials, time, environmental impact
Curricular Competency Understanding context
  • Engage in user-centred research and empathetic observation to determine design opportunities and barriers
Fashion Industry 12 Applied Design
Keyword: user-centred research Elaboration: research done directly with potential users to understand how they do things and why, their physical and emotional needs, how they think about the world, and what is meaningful to them
Keyword: empathetic observation Elaboration: aimed at understanding the values and beliefs of other cultures and the diverse motivations and needs of different people; may be informed by experiences of people involved; traditional cultural knowledge and approaches; First Peoples worldviews, perspectives, knowledge, and practices; places, including the land and its natural resources and analogous settings; experts and thought leaders
Big Ideas Tools and technologies can be adapted for specific purposes. Computer Information Systems 12 No CCG
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Big Ideas Personal design choices require self-exploration, collaboration, and evaluation and refinement of skills. Computer Information Systems 12 No CCG
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