Curricular Competency |
Distinguish between abstract notions and concrete notions within a text |
Français langue seconde - immersion 10 |
Exploring and Reflecting |
Keyword: abstract notions |
Elaboration: descriptions, ideas, or facts related to thought |
Keyword: concrete notions |
Elaboration: descriptions, ideas, or facts related to reality |
|
Curricular Competency |
Grasp the linguistic and cultural variety found in the French-speaking world |
Français langue seconde - immersion 10 |
Exploring and Reflecting |
Keyword: Grasp |
Elaboration: understand through the mind or through the senses |
Keyword: linguistic and cultural variety |
Elaboration: regional expressions, idiomatic impressions, accent |
|
Curricular Competency |
Examine the roles of stories in Francophone and First Peoples cultures |
Français langue seconde - immersion 10 |
Exploring and Reflecting |
Keyword: roles of stories |
Elaboration: in Francophone cultures: transmitting language, traditions, history, perspective, informationin First Peoples cultures: transmitting traditions, worldviews, teachings, history, attachment to the land |
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Curricular Competency |
Analyze the communication strategies used by the sender to evaluate their impact on the recipient. |
Français langue seconde - immersion 10 |
Exploring and Reflecting |
|
Big Ideas |
Tools and technology have an impact on people’s lives. |
Media Design 10 |
No CCG |
|
Big Ideas |
Social, ethical, and sustainability considerations impact design choices. |
Media Design 10 |
No CCG |
|
Big Ideas |
Personal design choices require self-exploration and refinement of skills. |
Media Design 10 |
No CCG |
|
Content |
history of design: local, indigenous, regional, and global |
Media Design 10 |
No CCG |
|
Content |
digital citizenship, etiquette, and literacy |
Media Design 10 |
No CCG |
Keyword: digital citizenship, etiquette, and literacy |
Elaboration: appropriate and responsible technology use |
|
Content |
influences of digital and non-digital media in documentation, communication, reporting, and self-expression |
Media Design 10 |
No CCG |
|
Content |
specific features and purposes of media artworks, past and present, to explore multiple viewpoints and to explore the perspectives of First Peoples |
Media Design 10 |
No CCG |
|
Content |
technical and symbolic elements that can be used to create representations influenced by points of view, story, genre, and values |
Media Design 10 |
No CCG |
|
Content |
ethical, moral, and legal considerations, and ethics of cultural appropriation |
Media Design 10 |
No CCG |
Keyword: ethical, moral, and legal considerations |
Elaboration: for example, duplication, copyright, manipulation and appropriation of imagery, sound, and video |
Keyword: cultural appropriation |
Elaboration: use of a cultural motif, theme, “voice”, image, knowledge, story, song, or drama, shared without permission or without appropriate context or in a way that may misrepresent the real experience of the people from whose culture it is drawn |
|
Content |
standards-compliant technology |
Media Design 10 |
No CCG |
Keyword: standards-compliant |
Elaboration: for example, layout conventions, mark-up language, current web standards, other digital media compliance requirements |
|
Content |
media production skills, including- pre-production
- production
- post-production
|
Media Design 10 |
No CCG |
Keyword: pre-production |
Elaboration: for example, treatments, scripts, storyboards, costume designs |
Keyword: production |
Elaboration: for example, shooting video or film, developing negatives and making enlargements, setting up lights, programming a website |
Keyword: post-production |
Elaboration: for example, fine-tuning and manipulating the production, editing video footage, touching up and mounting photos, conducting multimedia tests |
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