Content |
techniques for organizing ideas to structure stories or information and to create points of view in images |
Media Design 10 |
No CCG |
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Content |
media technologies |
Media Design 10 |
No CCG |
Keyword: media technologies |
Elaboration: for example, video production; layout and design; graphics and images; photography, digital, and traditional; new emerging media processes such as sound design, network art, kinetic design, biotechnical art and design, robotic art, space art |
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Content |
design opportunities |
Media Design 10 |
No CCG |
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Curricular Competency |
Evaluate the influences of land, natural resources, and culture on the development and use of tools and technologies |
Media Design 10 |
Applied Technologies |
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Curricular Competency |
Evaluate impacts, including unintended negative consequences, of choices made about technology use |
Media Design 10 |
Applied Technologies |
Keyword: impacts |
Elaboration: personal, social, and environmental |
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Curricular Competency |
Choose, adapt, and if necessary learn more about appropriate tools and technologies to use for tasks |
Media Design 10 |
Applied Technologies |
|
Curricular Competency |
Identify the skills needed in relation to specific projects, and develop and refine them |
Media Design 10 |
Applied Skills |
|
Curricular Competency |
Demonstrate an awareness of precautionary and emergency safety procedures in both physical and digital environments |
Media Design 10 |
Applied Skills |
|
Curricular Competency |
Sharing- Share progress while creating design to enable ongoing feedback
- Decide on how and with whom to share or promote design
- Critically evaluate the success of the design, and explain how ideas contribute to the individual, family, community, and/or environment
- Critically reflect on their design thinking and processes, and identify new design goals
- Assess ability to work effectively both as individuals and collaboratively in a group, including ability to share and maintain an efficient collaborative work space
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Media Design 10 |
Applied Design |
Keyword: Share |
Elaboration: may include showing to others or use by others, giving away, or marketing and selling |
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Curricular Competency |
Making- Identify and use appropriate tools, technologies, materials, and processes for production
- Make a step-by-step plan for production and carry it out, making changes as needed
- Use materials in ways that minimize waste
|
Media Design 10 |
Applied Design |
Keyword: technologies |
Elaboration: tools that extend human capabilities |
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Curricular Competency |
Testing- Identify and communicate with sources of feedback
- Edit based on feedback from critiques
- Iterate the prototype or abandon the design idea
|
Media Design 10 |
Applied Design |
Keyword: sources of feedback |
Elaboration: may include First Nations, Métis, or Inuit community experts; keepers of other traditional cultural knowledge and approaches; peers, users, and other experts |
|
Curricular Competency |
Prototyping- Identify and apply sources of inspiration and information
- Choose a form for prototyping and develop a plan that includes key stages and resources
- Evaluate a variety of materials for effective use and potential for reuse, recycling, and biodegradability
- Prototype, making changes to tools, materials, and procedures as needed
- Record iterations of prototyping
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Media Design 10 |
Applied Design |
Keyword: sources of inspiration |
Elaboration: may include aesthetic experiences; exploration of First Peoples perspectives and knowledge; the natural environment and places, including the land, its natural resources, and analogous settings; people, including users and experts |
Keyword: plan |
Elaboration: for example, thumbnail drawings, mind mapping, sketches, flow charts |
Keyword: iterations |
Elaboration: repetitions of a process with the aim of improvement to attain a desired result |
|
Curricular Competency |
Ideating- Take creative risks in generating ideas and add to others’ ideas in ways that enhance them
- Screen ideas against criteria and constraints
- Critically analyze and prioritize competing factors to meet community needs for preferred futures
- Recognize community needs for balanced futures
- Maintain an open mind about potentially viable ideas
|
Media Design 10 |
Applied Design |
Keyword: factors |
Elaboration: including social, ethical, and sustainability |
Keyword: balanced futures |
Elaboration: consideration of long-term impacts to ensure healthy and sustainable outcomes |
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Curricular Competency |
Defining- Identify potential users and relevant contextual factors for a chosen design opportunity
- Identify criteria for success, intended impact, and any constraints
- Identify potential user, intended impact, and possible unintended negative consequences
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Media Design 10 |
Applied Design |
Keyword: constraints |
Elaboration: limiting factors such as task or user requirements, materials, expense, environmental impact |
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Curricular Competency |
Understanding context- Engage in a period of research and empathetic observation
- Engage in reciprocal relationships throughout the design process
|
Media Design 10 |
Applied Design |
Keyword: research |
Elaboration: may include traditional cultural knowledge and approaches of First Peoples and others, secondary sources, collective pools of knowledge in communities and collaborative atmospheres, both online and offline |
Keyword: empathetic observation |
Elaboration: may include experiences; traditional cultural knowledge and approaches; First Peoples worldviews, perspectives, knowledge, and practices; places, including the land and its natural resources and analogous settings; users, experts, and thought leaders |
Keyword: reciprocal relationships |
Elaboration: communicate with knowledge keepers for greater understanding of perspectives and history within the community, such as seniors, Elders, chiefs, First Nations tribal or band councils, and later career professionals |
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