Curricular Competency |
Choose appropriate technologies to use for specific tasks |
Applied Design, Skills, and Technologies 4 |
Applied Technologies |
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Curricular Competency |
Use familiar tools and technologies to extend their capabilities when completing a task |
Applied Design, Skills, and Technologies 4 |
Applied Technologies |
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Curricular Competency |
Identify the skills required for a task and develop those skills as needed |
Applied Design, Skills, and Technologies 4 |
Applied Skills |
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Curricular Competency |
Use materials, tools, and technologies in a safe manner, and with an awareness of the safety of others, in both physical and digital environments |
Applied Design, Skills, and Technologies 4 |
Applied Skills |
Keyword: technologies |
Elaboration: things that extend human capabilities |
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Curricular Competency |
Sharing - Decide on how and with whom to share their product
- Demonstrate their product and describe their process
- Determine whether their product meets the objective and contributes to the individual, family, community, and/or environment
- Reflect on their design thinking and processes, and their ability to work effectively both as individuals and collaboratively in a group, including their ability to share and maintain a co-operative work space
- Identify new design issues
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Applied Design, Skills, and Technologies 4 |
Applied Design |
Keyword: share |
Elaboration: may include showing to others, use by others, giving away, or marketing and selling |
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Curricular Competency |
Making - Construct the final product, incorporating planned changes
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Applied Design, Skills, and Technologies 4 |
Applied Design |
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Curricular Competency |
Testing - Test the product
- Gather peer feedback and inspiration
- Make changes and test again, repeating until satisfied with the product
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Applied Design, Skills, and Technologies 4 |
Applied Design |
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Curricular Competency |
Prototyping - Outline a general plan, identifying tools and materials
- Construct a first version of the product, making changes to tools, materials, and procedures as needed
- Record iterations of prototyping
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Applied Design, Skills, and Technologies 4 |
Applied Design |
Keyword: product |
Elaboration: for example, a physical product, a process, a system, a service, or a designed environment |
Keyword: iterations |
Elaboration: repetitions of a process with the aim of approaching a desired result |
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Curricular Competency |
Ideating - Generate potential ideas and add to others’ ideas
- Screen ideas against the objective and constraints
- Choose an idea to pursue
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Applied Design, Skills, and Technologies 4 |
Applied Design |
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Curricular Competency |
Defining - Choose a design opportunity
- Identify key features or user requirements
- Identify the main objective for the design and any constraints
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Applied Design, Skills, and Technologies 4 |
Applied Design |
Keyword: constraints |
Elaboration: limiting factors such as task or user requirements, materials, expense, environmental impact, issues of appropriation, and knowledge that is considered sacred |
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Curricular Competency |
Understanding context - Gather information about or from potential users
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Applied Design, Skills, and Technologies 4 |
Applied Design |
Keyword: users |
Elaboration: may include self, peers, younger children, family or community members, customers, plants, or animals |
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Big Ideas |
Exploring works of art exposes us to diverse values, knowledge, and perspectives. |
Arts Education 4 |
No CCG |
Keyword: works of art |
Elaboration: the results of creative processes in disciplines such as dance, drama, music, and visual arts |
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Big Ideas |
Dance, drama, music, and visual arts are each unique languages for creating and communicating. |
Arts Education 4 |
No CCG |
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Big Ideas |
Artists experiment in a variety of ways to discover new possibilities. |
Arts Education 4 |
No CCG |
Keyword: Artists |
Elaboration: people who create works in any of the arts disciplines (e.g., dancers, actors, musicians, visual artists); also means the students themselves |
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Big Ideas |
Creative expression is a means to explore and share one’s identity within a community. |
Arts Education 4 |
No CCG |
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