cc_New Media_Grade 11_Use acknowledgements and citations to recognize intellectual property rights

Submitted by middle_tier on
Subject
Grade
Curricular Competency
Use acknowledgements and citations to recognize intellectual property rights
Elaboration
includes citing sources in appropriate ways to understand and avoid plagiarism and understanding protocols that guide use of First Peoples oral texts and other knowledge
keywords
acknowledgements and citations

cc_New Media_Grade 11_Reflect on, assess, and refine texts to improve clarity, effectiveness, and impact according to purpose, audience, and message

Submitted by middle_tier on
Subject
Grade
Curricular Competency
Reflect on, assess, and refine texts to improve clarity, effectiveness, and impact according to purpose, audience, and message
Elaboration
  • creatively and critically manipulating language for a desired effect
  • consciously and purposefully making intentional, stylistic choices, such as using sentence fragments or inverted syntax for emphasis or impact
  • using techniques such as adjusting diction and form according to audience needs and preferences, using verbs effectively, using repetition and substitution for effect, maintaining parallelism, adding modifiers, varying sentence types
keywords
refine texts to improve clarity, effectiveness, and impact

cc_New Media_Grade 11_Use digital and multimedia writing and design processes to plan, develop, and create engaging and meaningful literary, imaginative, and informational texts for a variety of purposes and audiences

Submitted by middle_tier on
Subject
Grade
Curricular Competency
Use digital and multimedia writing and design processes to plan, develop, and create engaging and meaningful literary, imaginative, and informational texts for a variety of purposes and audiences
Elaboration
such as prewriting, planning, drafting, storyboarding; revising, editing, and publishing; using sketch, shade, and colour; and selecting appropriate format and layout
Students expand their understanding of the range of real-world audiences. These can include children, peers, community members, professionals, and local and globally connected digital conversations.
keywords
multimedia writing and design processes
audiences